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INI File  |  2005-09-14  |  6KB  |  235 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.420000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999823
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=5
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001185
  22. fWaveScale=0.325446
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=2.630064
  28. fWarpScale=3.209168
  29. fZoomExponent=1.000158
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000010
  36. dy=0.000010
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.500000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.100000
  55. nMotionVectorsX=6.400000
  56. nMotionVectorsY=4.800000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=5.000000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=0
  117. shapecode_0_sides=4
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=0
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=0.100000
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=0.000000
  126. shapecode_0_tex_zoom=1.000000
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=0.000000
  129. shapecode_0_b=0.000000
  130. shapecode_0_a=1.000000
  131. shapecode_0_r2=0.000000
  132. shapecode_0_g2=1.000000
  133. shapecode_0_b2=0.000000
  134. shapecode_0_a2=0.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.100000
  139. shapecode_1_enabled=0
  140. shapecode_1_sides=4
  141. shapecode_1_additive=0
  142. shapecode_1_thickOutline=0
  143. shapecode_1_textured=0
  144. shapecode_1_x=0.500000
  145. shapecode_1_y=0.500000
  146. shapecode_1_rad=0.100000
  147. shapecode_1_ang=0.000000
  148. shapecode_1_tex_ang=0.000000
  149. shapecode_1_tex_zoom=1.000000
  150. shapecode_1_r=1.000000
  151. shapecode_1_g=0.000000
  152. shapecode_1_b=0.000000
  153. shapecode_1_a=1.000000
  154. shapecode_1_r2=0.000000
  155. shapecode_1_g2=1.000000
  156. shapecode_1_b2=0.000000
  157. shapecode_1_a2=0.000000
  158. shapecode_1_border_r=1.000000
  159. shapecode_1_border_g=1.000000
  160. shapecode_1_border_b=1.000000
  161. shapecode_1_border_a=0.100000
  162. shapecode_2_enabled=0
  163. shapecode_2_sides=4
  164. shapecode_2_additive=0
  165. shapecode_2_thickOutline=0
  166. shapecode_2_textured=0
  167. shapecode_2_x=0.500000
  168. shapecode_2_y=0.500000
  169. shapecode_2_rad=0.100000
  170. shapecode_2_ang=0.000000
  171. shapecode_2_tex_ang=0.000000
  172. shapecode_2_tex_zoom=1.000000
  173. shapecode_2_r=1.000000
  174. shapecode_2_g=0.000000
  175. shapecode_2_b=0.000000
  176. shapecode_2_a=1.000000
  177. shapecode_2_r2=0.000000
  178. shapecode_2_g2=1.000000
  179. shapecode_2_b2=0.000000
  180. shapecode_2_a2=0.000000
  181. shapecode_2_border_r=1.000000
  182. shapecode_2_border_g=1.000000
  183. shapecode_2_border_b=1.000000
  184. shapecode_2_border_a=0.100000
  185. shapecode_3_enabled=0
  186. shapecode_3_sides=4
  187. shapecode_3_additive=0
  188. shapecode_3_thickOutline=0
  189. shapecode_3_textured=0
  190. shapecode_3_x=0.500000
  191. shapecode_3_y=0.500000
  192. shapecode_3_rad=0.100000
  193. shapecode_3_ang=0.000000
  194. shapecode_3_tex_ang=0.000000
  195. shapecode_3_tex_zoom=1.000000
  196. shapecode_3_r=1.000000
  197. shapecode_3_g=0.000000
  198. shapecode_3_b=0.000000
  199. shapecode_3_a=1.000000
  200. shapecode_3_r2=0.000000
  201. shapecode_3_g2=1.000000
  202. shapecode_3_b2=0.000000
  203. shapecode_3_a2=0.000000
  204. shapecode_3_border_r=1.000000
  205. shapecode_3_border_g=1.000000
  206. shapecode_3_border_b=1.000000
  207. shapecode_3_border_a=0.100000
  208. per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
  209. per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
  210. per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
  211. per_frame_4=warp = 2;
  212. per_frame_5=
  213. per_frame_6=ob_r = ob_r+wave_b*above(sin(0.1*time),0);
  214. per_frame_7=ob_b = ob_b+wave_g*above(sin(0.1*time),0);
  215. per_frame_8=ob_g = ob_g+wave_r*above(sin(0.1*time),0);
  216. per_frame_9=ob_r = ob_r+wave_g*below(sin(0.1*time),0);
  217. per_frame_10=ob_b = ob_b+wave_r*below(sin(0.1*time),0);
  218. per_frame_11=ob_g = ob_g+wave_b*below(sin(0.1*time),0);
  219. per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
  220. per_pixel_2=dx_r = equal(thresh,2)*0.05*sin(5*time)+(1-equal(thresh,2))*dx_r;
  221. per_pixel_3=dy_r = equal(thresh,2)*0.056*sin(6*time)+(1-equal(thresh,2))*dy_r;
  222. per_pixel_4=tg1 = abs(sin(time));
  223. per_pixel_5=tg2 = 22*above(tg1,0.75) + 12*below(tg1,0.25) + 18*above(tg1,0.25)*below(tg1,0.5)+
  224. per_pixel_6=12*above(tg1,0.5)*below(tg1,0.75);
  225. per_pixel_7=tg3 = if(equal(thresh,2),tg2,tg3);
  226. per_pixel_8=
  227. per_pixel_9=six = sin(x);
  228. per_pixel_10=
  229. per_pixel_11=dx = dx + dx_r*sin(abs(tg3*y))*sin(time);
  230. per_pixel_12=dy = dy + dy_r*sin(abs(tg3*x))*cos(time);
  231. per_pixel_13=dx = dx + dx_r*pow(rad,y*2)*sin(time);
  232. per_pixel_14=dy = dy + dy_r*pow(rad,x*2)*sin(time);
  233. per_pixel_15=zoom = zoom - 0.0825*pow(rad,x*6)*cos(ang*6);
  234. per_pixel_16=rot = rot - 0.0525*(0.75*sin(1.25*time)*pow(rad,x)*sin(1.45*time))*sin(time);
  235.